Yep, i’m working hard on Pearl, vs. A Can. if you notice the production schedule, i’ve been mostly keeping on top of it, excepting when i needed to prioritize other pieces to make a miniature portfolio for last week. I’m up to date now, though i needed to edit the schedule, because we actually have one less week than the academic calendar would have suggested.
Still, the last bits of work shouldn’t be too demanding for this timeframe. I’m very glad that January Patrick chose this project for its shorter length, compared to the decisions made by September Patrick for the Fall semester.
I’m getting to be pretty proud of this piece as it comes together, too. Whereas the average scene of the Eleventh Angel Project didn’t have much ” ” ” animation ” ” ” (so to speak, there were a lot of shots of static imagery given motion tweens), Pearl, vs. A Can has frame-by-frame animation in every shot. Also it has much hands!!
In my last post, I said i would add previews of the animation ‘tomorrow.’ So just imagine my calendar goes April 19th -> April 20th -> May 2nd. Like there’s one really long 264-hour day in place of April 21st-May 2nd, one day with eleven sunrises and sundowns.
You might have noticed today i posted six ‘inspiration’ posts. today was the day i needed to catch up with that part of the course rubric, filling in for each week of class that i didn’t post a reference work earlier in the semester.
Here’s what’s going on with me though: production of my Pearl short is coming along, though a little behind schedule (<- I update this page whenever i make progress on it though). this is because i needed to take some time to go back over some old works and get some files together which my professor is going to send to some professionals for critique–which is quite exciting!
One of the things i want to include is my little head-turn animation of Lapis. So i’ve nearly finished that:
this is after taking my prof’s criticisms into mind. i made distinct the locks of hair in the front and the hair on the sides of the head, such that they lie up against one another when she’s not moving, but separate during a motion. She still needs a mouth, though.
I can post some updates tomorrow showing each shot as i’ve been working on them in the Pearl VS. a Can short, as i haven’t shown off any work from that in a long while.
Possibly one of my most favorite classic Disney films. Beautiful artwork and wonderful, fluid animation. A relatively low framerate as was standard back then for Disney, but with hand-drawn stuff it still looks great.
Source of inspiration for both my animation and illustration work (It’s also a source for the fan series A Fox in Space, something I did a post on last semester). It contains all those golden Disney principles of 2D animation, and, the rhinoceroses in this scene were what I was nonconsciously taking reference from when I sketched the second concept, the rhino guard, for my portrait project.
Whipping this WIP out in order to demonstrate motion, change of expression, and fluid volumes (that’s a term, right?)
non-sequitur: Purple is a really nice color to rough lines in, it’s so pleasing to look at
noteworthy critiques: the locks of hair framing the face should either both be connected to the mass in the back, or both be separate. i’m leaning toward separate because i love how they fly around individually
I like parts of it, like where the collar ruffles the fur at the neck, and the white at the nose and eyes. But some of it feels eh to me. I’m going to try some alternative paint brushes and see what comes of that.
i drew some boxes in a notebook. then i drew these jaws opening up.
Project 3 in Illustration is a digital portrait, to be shown in a timelapse, like so many speedpaint videos on YouTube. Above are my concepts, which you can read about on the concepts page under project 3 – portraiture under digital illustration.
WIP. can was made for a previous mockup, hence it being out of sync. i put it in to give context to this shot.